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Games Workshop 99120101170" Mark III Space Marines, 9.02 x 5.91 x 1.89 Centimeters

£9.9£99Clearance
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Firstborn Space Marine Brother Kalius of the Raptors Chapter, 3rd Company, 2nd Tactical Squad, deployed during the Taros Campaign, wearing a modified suit of Mark VII Aquila Power Armour. This technology is so miraculous that one wearing power armour can move and fight as if they were unencumbered, their suit's augmetic systems compensating entirely for the armour's crushing weight and bulk. To aid them in battle, these gene-forged warriors are equipped with the most advanced arms, armour and equipment, including Mark X Power Armour, which combines all the most effective elements of ancestral power armour technology. These suits are currently worn by all Primaris Space Marines who have led the way in Guilliman's Indomitus Crusade to retake the galaxy from Mankind's many foes.

The armour features a heavy plastron, built to accommodate the chest cabling (the only real weakness on the Mark VI), which is emblazoned with an Aquila to show allegiance to the Emperor. The snub-nosed helmet was, once again, a derivation of the Mark IV Maximus helmet design, but made more compact so it was easier to wear in combat. The advanced systems of Space Marine power armour also monitor the Astartes' biological functions, feeding the collected medical information to the wearer and, if necessary, to the Chapter's Apothecaries when he is wounded. Each suit is unique to the Custodian Guard who wears it, as it is customised to its user, a finely wrought suit of master-crafted battle-plate in the Custodes' traditional golden colour, each a work of art in its own right and highly individualised after the fact by its user. Chapter serfs and Tech-priests aid a Primaris Marine of the Ultramarines in the ritual of putting on his Mark X Tacticus Power Armour. Trivia Mark I Thunder Armour

Mark III Space Marines

Created initially by the forges on Mars for the Adepta Sororitas, this lighter variant of power armour provides excellent protection and increased strength with little to no reduction in movement speed or agility. It does, however, provide formidable protection from ballistic impacts and directed energy weapons, and is tailored and forged uniquely to its intended wearer to allow for their complete freedom of movement and to augment their reaction speed. When the helmet is off, the suit's vox link, while still usable through transceivers implanted in the armour's collar, can provide audio transmission only instead of the pictographic and videographic transmissions that are also possible when the helmet is worn.

Clad in ancient suits of power armour, impressively powerful and daunting to behold, Mark III Space Marines are a living reminder of the dark days of the Horus Heresy. Their 'Iron' armour is a variation on the previous generation's 'Crusade' pattern, with extra armour and reinforcements allowing them to absorb an unprecedented amount of enemy firepower. When encased in this armour, a Space Marine becomes an unstoppable juggernaut. Power armour is maintained by skilled Artificers who are not Space Marines, but normal Human servants who spend their lives working for the Chapter. Especially talented Artificers are justly celebrated, and examples of their work highly prized.Auto-senses: Contained in the helmet, these systems include thought-activated communication arrays and audio filters, targeting reticules and range finders, tactical displays and auspex-links, and a host of other features.

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