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Boxy Boo Plush Toys, New Boxy Boo Plushie Doll Toys Project Stuffed Animal for Kids Fans Boy Birthday Gifts (B)

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Soft and cuddly texture: Boxy Boo‘s plush fur is soft and huggable, making him the perfect companion for snuggling up with on a cold night or for taking on adventures. Described by Playtime Co as ‘Huggy Wuggy’s better half and adorable counterpart’, Kissy Missy is a female version of Huggy Wuggy, with vibrant, pink fur and long, dark eyelashes. She was created in 1985, one year after Huggy Wuggy’s release. Puzzle Pillars • Port-A-Lounge • Crash Doors • Grapple Handles • Dash Handles • Sabotages • Perks • Toy Parts • Toy Machine Deposits Boxy has several ways to surprise his prey. He can go into box form and hide amongst the scenery. His spring-arm allows him to grab survivors and pull them close before clawing them to death. On top of it all, his music will become louder and faster the closer he gets to his prey. A chunky blue cat with a wide open mouth and a long, pink tongue, Candy Cat is a gluttonous gal who makes her main, in-game appearance as a cardboard cutout which you can ‘feed’ by hitting a big red button. In the Chapter 2 ‘assessment forms’ we learn that she was assigned to an orphan girl named Makayla Hyssop. Many players theorise that the soul of Makayla now resides inside Candy Cat.

Love Bug– a butterfly-like bug that appears on a blueprint in the Rejected Room and may have originally been intended to join the Swap-imals line alongside PJ Pug-a-Pillar and Cat-Bee There are a few other characters we either hear about or see glimpses of throughout Chapters 1 and 2 – some being more important (and threatening) than others. Here’s a brief summary of what we know about each of them so far. Boxy Boo was the very first successful experiment created during the Bigger Bodies Initiative, a project which was initially deemed an "impossibily" by Playtime CO. staff, though according to Harley Sawyer, the creator of the initiative, Boxy Boo had beaten all odds, which lead to his creation, proving his initiative a success. From there, this opened the doors for many other experiments. Eddie M.N. Ritterman– an employee who worked in the laboratory and aided in the deal between Playtime Co. and Warrenbach Construction

He carries two large symbols which, during the Musical Memory minigame, he smashes together while slowly lowering down from the ceiling. If you take too long in the minigame or make too many mistakes, he lowers even faster, flashing his sharp teeth and crashing his symbols more aggressively, until he reaches you and it’s game over. If you succeed, however, it seems that Mommy Long Legs brings an untimely demise to this poor party rabbit. In the game, Boxy managed to escape confinement and began targeting a group of workers who were wandering the factory, attempting to assemble a toy before loading it on the train they had arrived in and then leaving.

Mommy Long Legs is the main antagonist of Chapter 2, dragging you through a series of deadly games in exchange for the code you need to start the train and get out of the factory. Throughout, she frequently flips between a soft, maternal yet menacing voice, to downright furious screams, and she clearly finds great joy in toying with her prey. Huggy Wuggy is a tall and slender creature, with long floppy limbs and bright blue fur. As a toy and mascot, he’s a quiet yet warm and welcoming creature who loves to give out hugs. However, his monstrous counterpart has large, dilated pupils and sharp teeth, along with an unhealthy dose of murderous intent. He still loves hugs, but rather than a fuzzy wuzzy embrace, they’re the let-me-suffocate-you-and-bite-your-face variety.Barrel o’ Huggys– a barrel of stretchy, flat versions of Huggy Wuggy that can hook together, similar to the real-life Barrel of Monkeys game. Rejected as it was deemed a choking hazard after children tried to eat from the barrel thinking it was candy Judging by the latest promotional teasers, it has been theorized that Boxy Boo will make his main game debut in Chapter: 3. Created by Playtime Co. in 1961, Bron the Dinosaur is a brontosaurus toy who shows up throughout Chapter 1 and Chapter 2. He’s a large, bright red dinosaur who appears on many in-game posters, cardboard cutouts, and advertisements, described by Playtime Co. as a hard worker who fully commits to whatever goals he sets for himself. In his cardboard cutout voice lines, he also shows himself to be a bit of a joker – though we get a glimpse of his dark side when he describes himself as ‘the scariest dinosaur’. Love Dog– a plush, purple sausage dog with a simple shape and a pink, heart-shaped nose. There’s no information on why Playtime Co. rejected this one

A small, battery-operated green robot created by Playtime Co. in 1993, Boogie Bot is an unusual little fella who rarely pops up in toy-form or as a cardboard cutout throughout Chapters 1 and 2. Lovable, playful, and always up for a good spot of grooving, Boogie Bot won the hearts of adults and kids alike, and is described in his Digital Collectible profile as ‘amongst the cutest robots Playtime Co. has ever come to know’. We’ve not seen a spooky side to this boppin’ bot just yet, and we kinda hope it stays that way – he’s just too cute to be corrupted.

Custom Kirby Boss -- Boxy Boo by NintendoSuperMario1, literature

During a livestream where they interacted with fans, Micah Preciado divulged that they initially had the concept of creating a character related to jumping before the conception of Boxy. This began with the vision of Bunzo Bunny; however, it soon evolved into a kangaroo and ultimately became Boxy. [1]

Unique and eye-catching design: Boxy Boo‘s box-shaped body and vibrant colors make him stand out from other plush toys on the market. His quirky and playful appearance is sure to put a smile on anyone’s face.Beyond this, we know very little about the symbol-bashing bunny, though you do get to see machines producing toy versions of Bunzo near the Water Treatment Facility. Dr. Matthew Wayson– a scientist or psychologist seemingly responsible for recording and monitoring the children and experiments, along with the physiological impact their studies have on the children During Chapter 2, you hear a Cat-Bee’s creepy voice telling you that you ‘need to get out of here’, followed up by a playful giggle and a ‘just kidding’. Beyond these brief appearances, we don’t know too much about her, but we’re sure we’ve not seen the last of her just yet.

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